Tadeo D'Oria
Tadeo D'Oria
Hard Surface Artist at OTOY
Buenos Aires, Argentina

I'm a 3D artist who works using open source tools (Blender, Inkscape, GIMP) on Linux because I believe as a society we need more collaboration and less greed.

I'm currently an artist on OTOY's Roddenberry Archive but I also do Trek fan-art when time allows. All my work posted here is strictly fan-art and unrelated to the Archive unless noted.

Skills

Environment DesignRendering3D ModelingEnvironment ModelingLightingLow-poly ModelingUV MappingHigh-poly ModelingArchitectural DesignVector IllustrationTeachingTexture Baking

Software proficiency

Blender
Blender
Inkscape
Inkscape
GIMP
GIMP
Octane Render
Octane Render
Unity
Unity
Unreal Engine
Unreal Engine
Godot
Godot

Productions

    • Video Game
      The Orville - Interactive Fan Experience
    • Year
      2019
    • Role
      Project Lead, Game Designer (pre-production)
    • Company
      Messy Desk Interactive
    • Video Game
      Stage 9: Enterprise-D recreation project
    • Year
      2018
    • Role
      3D Artist; Game Design; UI Design
    • Company
      Messy Desk Interactive